Dynamic Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a pastel tunic with black highlights, and long white pants that bunch up around her shoes, she is not a threatening figure. She has moderate length gray fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy, self-centered, vain, and jealous.
History: She got into the Banker business at a young age. Over the years she perfected her riding and shooting skills. She struck the Banker job and began her own company from there.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and wants her loneliness to end
Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Nature, Has a crush. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 7000 cp.
Quarion Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. With bright white hair and a scraggly beard. His eyes are amber.
Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Bonds: Attractive, Job, Adventurer, Poor, Religious. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Shamash Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His gold crest is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady gold eyes.
Personality: Shamash is depressed about a lot of things. He tends to be a nihilist. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Justice. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Criminal record. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Elama Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: Stoic and calm, she prefers to meditate than take action. She invites people to come help in her community garden.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Dyer, but she got bored and became a Armorer. She has set out to sabotage the competition.
Motivation: To reunite with her absent father; and further expansion of business
Ideals: Disciplined, Philantrophist. Bonds: Mentor, Job, Family. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Everburning torch.
Akmen Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Fighting, Professionalism. Flaws: Emotional. Bonds: Rich, Military, Religious. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp.
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