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Advanced [show]


Georgina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and dresses in red turtlenecks beneath a tan coat with brown slacks. Her white hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with her god.

History: She was raised in a white middle class family as the only child. Georgina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Georgina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content; and she feels that her past leaves her morally obligated to help

Flaws: Depressed, Mundane. Bonds: Religious, Criminal record, Rich. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Georgina Honeypot, Female Halfling Warrior 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 16 (+3)15 (+2)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Sardonyx (50 gp).


Social Check DCs


Hugh Kelsey, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a grey suit, blue shirt, and black tie, he is not a threatening figure. He keeps his blonde hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: When he was but 4 years old his parents immigrated from the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Kelsey, Male Human Rogue 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Borun Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a kukri. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Borun lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Entrepeneur, Philantrophist. Bonds: Slave, Family, Rich. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Borun Jamjar, Male Halfling Warlock 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a butterfly on it. His Stetson hat is riddled with cuts and holes. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and retire the richest man in the east

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Dynamic Treat, Male Tabaxi Warlock 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Obsidian (14 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Kristryd Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. She has wavy blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Kristryd Holderhek, Female Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs

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