Uraim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uraim is combative with any and all who dare try his patience in the slightest.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: To unite with his sister; and many dire rats want him driven away
Ideals: Passionate, Justice. Bonds: Nature, Family, Enemies. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 50 pp. 1 Darkwood Shield.
Bork Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a white vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish white hair is in a traditional bowl cut. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Seamstress, who enjoyed hunting, Bork was taken on many hunting expeditions. A freak accident while working with his Seamstress father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and he doesn't get along with people that don't share his tastes
Flaws: Ugly, Shy, Secretive, Disease. Bonds: Nature. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 pp. 3 Thunderstones.
Kilvar Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by chocolates. He has no hair. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Greethen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. His broad hat is riddled with cuts and holes. His red eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east to a Sailor, Greethen learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Optimist, Philantrophist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp.
Oriax Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a long, black cloak. His whole body is exceptionally muscular. His brown hair is braided into rings. His thin eyebrows rest above his beady black eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of southern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Oriax never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Immigrant, In love, Rich. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 190 gp.
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