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NPC Generator

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Advanced [show]


Clerebold Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He has a long auburn beard with little hanging trinkets. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Beckwith, Male Human Paladin 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Lamlis Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. Lamlis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lamlis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Bonds: Poor, Attractive, Religious, Criminal record. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Lamlis Adler, Male Half-Elf Cleric 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Efferil Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east. In his 16th year, his parents were killed by a dire rats raid, leaving Efferil alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Philantrophist. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Efferil Drover, Male Half-Elf Rogue 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he is greedy

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Rich, Has a crush. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Gerald Barton, Male Human Sorcerer 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Stealth +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Ilde Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of southern immigrants she idolized her father. She worked as a nervous Engraver and found it very stressful. She then took over the family business and is one of the better Engraver for hire.

Motivation: To be a Slave Trader again; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Ilde Glanhig, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)18 (+4) 15 (+2)10 (+0)
Skills Arcana +6, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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