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Advanced [show]


Ribbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. His white hair is singed and shortened. His eyes are violet.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west to a Actor, Ribbles learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Ribbles Murnig, Male Gnome Cleric 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Hunter Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long brown beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: Hunter hails from a village terrorized by goblins. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He inherited the family business which he has now maintained for 6 years.

Motivation: To pay off his debts; and further expansion of business

Ideals: Joker, Gifted. Bonds: Enemies, Job, Debt. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Hunter Floshem, Male Half-Elf Bard 3
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2800 sp.


Social Check DCs


Kasdeya Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally shirtless and showing off her tattooed chest. She has wavy red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Cartwright and found it very stressful. She struck the Cartwright job and began her own company from there.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Kasdeya Dodge, Female Tiefling Warrior 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 13 (+1)18 (+4)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Ilde Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. Her silver hair is cut short with large spiked bangs in the front. Her eyes are amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ilde Steelfist, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Seven Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is slicked back into a classic pompadour. His yellow eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying brother.

Motivation: To protect his home; and money/treasure

Ideals: Gifted. Bonds: Rich, Guardian, Immigrant, Mentor. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Seven Prim Posies, Male Tabaxi Barbarian 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jet (140 gp). Hematite (11 gp). Tourmaline (140 gp).


Social Check DCs

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