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Advanced [show]


Zykroff Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green tunic with tan highlights, and long brown pants that bunch up around her shoes. She wears her silver crest up. Her gold eyes lackadaisically let the world flow into them.

Personality: Zykroff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Zykroff is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been saving her money to try and buy her brother's freedom.

Motivation: Sabotage a competitor; and doesn't want to be a ploughman and was forced into it by her family

Ideals: Athletic, Impeccable. Bonds: Family, Nature, In love, Job. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Zykroff Chumbyxirinnish, Female Dragonborn Expert 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)18 (+4) 8 (-1)13 (+1)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 9
Languages Common, Auran, Giant, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +6

Possessions: 200 gp.


Social Check DCs


Zook Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a colorful flower in his white hair. His eyes are blue.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Insane, Shy. Bonds: Attractive, Job, Rich. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Zook Fiddlefen, Male Gnome Warlock 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 10 pp.


Social Check DCs


Paelias Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears an entirely tan suit with grey socks and a vest with buckled shoes, and his gloved hand is found clutching a spear. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Detective business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Detective.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Secretive, PTSD. Bonds: Job, Rich. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Paelias Ariessus, Male Elf Expert 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 20 pp. 4 Acid flasks.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red fur is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Slave Trader profession.

History: He was born in the north. He has had some formal poetry training, and achieved minor success. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Flask In the Wind, Male Tabaxi Bard 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 90 gp.


Social Check DCs


Robert Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 5 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Criminal record, Immigrant. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Robert Durkin, Male Half-Elf Rogue 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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