Amnon Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is short and blue. He has white eyes and a black hat with a brown feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Logical. Flaws: Emotional, Disease. Bonds: Rich, Nature. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Amethyst (40 gp).
Naeris Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man wears silk and lounges about seductively. His auburn hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Terse, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Eye agate (9 gp).
Quick Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of rapiers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She keeps her black fur in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Attractive, Religious. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Red garnet (50 gp).
Korinn Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this woman wears a faded coat and loose pants complete with Stetson hat. Her copper crest is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Persistence. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 14000 cp. Gold and topaz bottle stopper cork (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Half-Plate. 1 Half-Plate.
Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west. He has had some formal music training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 200 sp. Black velvet mask with numerous citrines (170 gp). 1 Masterwork Common Ranged Weapon.
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