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Advanced [show]


Igden Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. He has a long red beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich northern family. Igden was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Igden decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Criminal record. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Igden Humplebumple, Male Gnome Bard 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Celestial, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 160 gp. Zircon (70 gp).


Social Check DCs


Alvyn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He typically wears blue cloth garments or leather armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Alvyn was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He struck the Stableman job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Artistic. Flaws: Selfish, Impulsive. Bonds: Job. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Alvyn Lingenhall, Male Gnome Monk 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Violet garnet (800 gp). Peridot (50 gp). Alexandrite (800 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Ar-Karo Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is renowned for his bright white suits and hats. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his hair in dreadlocks. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Junk Dealer, Ar-Karo learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Rich, Job, Nature. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Ar-Karo Wade, Male Half-Orc Ranger 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large brown jacket. Beneath his clothing is a huge mess of scar tissue. His hair is silver and very short. His eyes are hazel and catlike.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Trym was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Professionalism, Persistence. Bonds: Slave, Religious, Family. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Trym Brixton, Male Human Monk 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 8 (-1)18 (+4)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp. Tourmaline (50 gp). 1 Backpack.


Social Check DCs


Odo Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large violet mantle and cape that has been intricately interwoven into his green robe. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Odo Coleman, Male Half-Elf Wizard 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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