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Advanced [show]


Susannah Fidget, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a perfectly clean shirt and pair of pants. She keeps her long auburn hair kept up in a rat tail. Her eyes are a pleasant amber.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 11 years.

Motivation: Wants her loneliness to end; and sabotage a competitor

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Susannah Fidget, Female Human Ranger 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. Silver pearl (140 gp).


Social Check DCs


Euphemia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many yellow ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. Her black hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Euphemia will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Euphemia was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: To prove her worth to the world; and she's looking for her big break

Ideals: Extrovert. Flaws: Secretive, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Euphemia Nimblefingers, Female Halfling Ranger 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 17 (+3)9 (-1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs


Sybil Clapham, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her hair is long and brown with streaks of white, and is pulled back with small brown clips. She has gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast forest. A freak accident while working with her Mortician father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to settle down with her crush

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Sybil Clapham, Female Human Expert 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Sammal Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is dark red and curly. His red eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Barrister, but he got bored and became a Interpreter. He struck the Interpreter job and began his own company from there.

Motivation: To be a Barrister again.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Poor, Job. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Sammal Judgment, Male Tiefling Ranger 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs


Left-Handed Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear brown tank tops with blue pants. His brown fur is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was always a brilliant, if unscrupulous mind. Left-Handed was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Left-Handed decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Left-Handed Wind, Male Tabaxi Ranger 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs

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