Unvera Beren, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her grey robe. She has a slight overbite and is overall scrawny. Her silver hair is cut short. She wears an eyepatch.
Personality: She is a hateful person. She taunts others and blames them for her problems. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Merchant, but she was a colossal failure. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Merchant again.
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 42 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Sarai Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is lengthy and is close to two feet long. This violet eyed northerner is not easily forgotten.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of northern immigrants she idolized her mother. Her divine abilities were realized during a raid on her village. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: Seeks redemption; and she is unsatisfied with her job
Ideals: Athletic, Gifted. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ridaro Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She usually wears her yellow robe and has her shield always slung over her shoulder. She has a very tight haircut. She wears a mask on her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Ridaro was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove her worth to the world; and she loathes her own lifestyle
Ideals: Persistence, Entrepeneur. Flaws: Depressed, Fearful, Impulsive. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Blue star sapphire (600 gp).
Wrenn Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Carpenter. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes peer out from beneath his small blue hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Carpenter soon after.
Motivation: To be a Architect again; and wants to work out more often
Ideals: Athletic, Justice. Bonds: Job, Religious, Rich. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Immeral Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man wears tan painted combat armor at almost all times. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Herbalist, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and wants to open a new tavern
Bonds: Attractive, Job, Poor, Immigrant. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 700 sp. 1 Masterwork Common Melee.
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