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Advanced [show]


Qualen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing the road beaten gear of a warrior. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Adventurer, Military. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Qualen Beren, Male Gnome Aristocrat 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Tana Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She snorts whenever she laughs or is feeling confident. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Tana grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Fletcher. She struck the Fletcher job and began her own company from there.

Motivation: Find a way to reverse the transformation of her brother; and she desires power and/or immortality

Ideals: Entrepeneur. Bonds: Poor, Adventurer, Job, Family. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Tana Tarkelby, Female Gnome Wizard 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Tourmaline (60 gp).


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His brown hair is lengthy. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer, Immigrant. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Anselm Stanton, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Torinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He wears his scarlet crest down. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Torinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the west; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Attractive. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Torinn Jharthraxyn, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Joser Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair and beard is wavy and long. His eyes are likewise brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Joser does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Mundane, Depressed. Bonds: Attractive, Military, Rich. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joser Porridgepot, Male Halfling Wizard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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