Zykroff Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Sculptor does. She carries with her a set of longbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her red crest has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Zykroff took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Sculptor job and began her own company from there.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 3000 cp.
Dazzazn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black leather gloves, a black jacket, and tight pants. He has moderate length copper crest. His gold eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Barber business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. Silver ewer (80 gp). An abacus with copper, silver and gold markers (160 gp).
Uthemar Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" northern man, he wears tight fitting clothing which further accentuates his frame. His hair is auburn and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Uthemar studied abroad. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to clean up the streets
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Guardian. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Terran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Forcas Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky black painted plate armor. His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are red.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Carter business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Carter like his father before him.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Amber (140 gp). Brown-green garnet (140 gp). Azurite (16 gp).
Namfoodle Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a black coat with red slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is matted, messy, and big. His eyes are blue and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. Jade (130 gp).
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