Aline Yardley, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a brown tunic with grey highlights, and long violet pants that bunch up around her shoes. Her tied-back hair is silver. She has a dull look in her violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She would rather hide behind her crafts than deal with other people.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her religion dominates her actions; and she is greedy
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Religious. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Panana Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has slicked back white hair. Her eyes are green and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Fisher. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.
History: Born to a Sculptor, her father struggled to pay the bills. She was an apprentice working in her father's forge. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Persistence. Bonds: Poor, Job, Religious. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 1 Minor magic item.
Merla Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a red costume with the symbols of luck on her torso. Her golden hair is singed and shortened. This amber eyed westerner is not easily forgotten.
Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and wants to raise her children well
Ideals: Justice. Flaws: Ugly, Shy, Disease, Antagonistic. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Jillian Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. She carries with her a set of maces, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Dabbledob Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he has a large tan mantle and cape that has been intricately interwoven into his white robe. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: Dabbledob was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Flaws: Ugly, Insomniac. Bonds: Enemies, Poor, Adventurer. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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