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Advanced [show]


Myria Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her long silver hair is drawn into a two foot long braid. Her blue eyes peer out from beneath her feathered white hat.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Myria was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is terrified, and will act out of fear; and wants to raise her children well

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Myria Strongbones, Female Halfling Adept 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3 Thunderstones.


Social Check DCs


Ahrim Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His black eyes dart from person to person.

Personality: Ahrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love, Job. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahrim Vigil, Male Tiefling Barbarian 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 17 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Vistra Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her chestnut hair up. She has a dull look in her green eyes.

Personality: She speaks before she thinks and is too direct. Vistra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born several months after her father was called into army service. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her sister

Flaws: Impulsive, Hedonist. Bonds: Attractive, Military, Family. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Vistra Graybeard, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. 1 Thunderstones.


Social Check DCs


Sun Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt with thin white vertical stripes and brown pants. His brown fur is braided into rings. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by brigands. Sun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sun Of Spirit, Male Tabaxi Ranger 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. Moonstone (80 gp).


Social Check DCs


Fulbar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man wears white trousers with black and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He keeps his long auburn hair kept up in a rat tail. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. He has had some formal writing training, and achieved minor success. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Fulbar Elderberry, Male Halfling Rogue 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 15 (+2)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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