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Advanced [show]


Three Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is renowned for her bright brown dresses and hats. She wears a Stetson hat to hide her balding. Her copper eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the west. She found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect her home; and her religion dominates her actions

Ideals: Professionalism. Bonds: Religious, Immigrant, Adventurer, Guardian. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Three Of Claws, Female Tabaxi Ranger 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Seddit Still, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. She has moderate length brown hair. Her eyes are red and beady.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seddit took refuge in the old dungeon and found the beat up whip and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Nature, Adventurer. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Seddit Still, Female Tiefling Warlock 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp.


Social Check DCs


Adelard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. He has green eyes and a grey hat with a white feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Adelard Ainsley, Male Human Rogue 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Eggren Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. She has wavy white crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the north to a Servant, Eggren learned a great deal about her mother's area of expertise. A gifted student she started as a Bather, but she got bored and became a Servant. She has drifted from career to career and currently works as a Servant.

Motivation: A deep hatred of illithids; and someone believes her a fraud

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Eggren Mohradyllion, Female Dragonborn Fighter 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 17 (+3)12 (+1) 11 (+0)19 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a moderate pudge and is not very fit. His brown hair is long and unkept. His hazel eyes peer out from beneath his broad tan hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and to unite with his brother

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Military, Family. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Orryn Raulnor, Male Gnome Commoner 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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