Lucan Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears a violet cloak and cross-gartered grey stockings. His clothes are grease stained in places. He keeps his white hair in a flapper bob. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: He got into the Carter business at a young age. Through the years after Lucan was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lucan's father didn't care for him much, and the feeling was mutual. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Isabella Stanton, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She sports brown clothing, slightly heavier than average wear. Her hair is red and very short. Her green eyes peer out from beneath her feathered brown hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the west to a Engraver, Isabella learned a great deal about her father's area of expertise. Through the years after Isabella was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Isabella's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Engraver for the past few years.
Motivation: She is wracked by social anxiety; and she is unsatisfied with her job
Flaws: Fearful, Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. Large well-done wool tapestry (200 gp).
Daar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is greying and her face has many wrinkles. This gold eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Daar will drive conversation. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Daar grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's looking for her big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert, Logical. Bonds: Attractive, Adventurer. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).
Kristryd Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves telling others what to do and how they should feel about things. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Kristryd was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She is wracked by social anxiety.
Ideals: Opinionated. Flaws: Ugly, Insomniac, Fearful. Bonds: Job. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 70 gp.
Anselm Anderton, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long silver hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Anselm wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments
History: He got into the Stylist business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has drifted from career to career and currently works as a Stylist.
Motivation: He uses money and sex appeal to get what he needs; and further expansion of business
Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Job. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!