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Advanced [show]


Siffress Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears rags and sports a simple walking cane. Her skin is also unnaturally pale. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she is unsatisfied with her job

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Siffress Fabblestabble, Female Gnome Expert 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Tana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy white hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Tana was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Tana Horcusporcus, Female Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Banded agate (11 gp). Black star sapphire (600 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright violet dresses and hats. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is long and black with streaks of silver, and is pulled back with small violet clips. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Elizabeth lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids

Ideals: Optimist. Bonds: Immigrant, Family, Enemies. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Elizabeth Koehlanna, Female Half-Elf Warlock 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 20 gp.


Social Check DCs


Ida Hayley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown collared shirt and grey skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has shaved her head bald. She has hazel eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To protect her home; and to clean up the streets

Flaws: Antagonistic. Bonds: Immigrant, Poor, Nature, Guardian. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Ida Hayley, Female Human Bard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 100 sp. Peridot (80 gp).


Social Check DCs


William Westcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His left hand appears badly burned and disfigured. His black hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 10th year, his parents were killed by a drow raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Barber

Voice: Low range voice

Attributes [hide]

William Westcott, Male Human Warrior 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp.


Social Check DCs

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