Ahrim Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His hair is purple, silky, and of moderate length. He is baby faced.
Personality: Ahrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Juliana Dayton, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Courier does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She wears a top hat to cover her moderate length black hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She is overprotective of those who hire her services. She is an amazing painter.
History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Courier for hire.
Motivation: Several ex partners dislike her way of doing things and want revenge; and sabotage a competitor
Ideals: Gifted. Bonds: Job, Guardian, Nature, Enemies. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Nora Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has styled her auburn hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She left for the north, certain she would find work there.
Motivation: To reunite with her old friends.
Ideals: Joker. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Trym Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and carries greatswords. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the east his family was never financially stable. When Trym reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Military, Poor. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Morkral Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His white hair is smooth and relatively long. His amber eyes peer out from beneath his feathered grey hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by goblins. Morkral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Wants to raise his children well.
Ideals: Justice, Artistic. Bonds: Attractive, Family, Religious, Enemies. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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