Irann Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is braided into rings. Her brown eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a minor phobia of water and hates getting wet.
History: Irann hails from a village terrorized by goblins. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs; and to clean up the streets
Ideals: Gifted. Flaws: Fearful. Bonds: Guardian, Enemies, Religious. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Red garnet (130 gp). 1 Masterwork Common Ranged Weapon.
Adelaide Barney, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'0" and wears silk and lounges about seductively. Her left hand appears badly burned and disfigured. She has a very tight haircut. Her amber eyes peer out from beneath her small grey hat.
Personality: Aggressive, abrasive, and angry, Adelaide embodies much of what other species detest in the Humans. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Adelaide and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 150 gp. Zircon (80 gp).
Nithther Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy red crest. His eyes are red and catlike.
Personality: Eccentric and domineering, Nithther will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Pelt Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long red fur is drawn into a two foot long braid. His eyes are likewise amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 120 gp. Hematite (7 gp).
Elaim Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy brown pantaloons and a yellow scarf. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is afraid of men and trembles around them
History: A powerful brothel owner made him what he is. Cursed with lycanthropy at a very young age, Elaim has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Human people.
Ideals: Athletic. Flaws: Racist, Shy, Disease. Bonds: Mentor. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
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