Rangrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the east to a Sculptor, Rangrim learned a great deal about his father's area of expertise. A freak accident while working with his Stableman father left him crippled. He struck the Sculptor job and began his own company from there.
Motivation: He has money and likes to spend it.
Flaws: Sensitive, Disease. Bonds: Attractive, Rich, Job. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
Quick Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He dresses in collared shirts and wears a proper scarf over his head. His fur, while still mostly black, has prominent grey streaks. His fierce yellow eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.
Motivation: To reunite with his absent father; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Slave, Family. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 260 gp.
Gormogord Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. His hair is long and blonde with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Henry Law, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Servant business at a young age. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Servant for hire.
Motivation: Expand his business; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Athletic, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Crowbar.
Loopmottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing colorful clothing, dressed as a Shepherd. She has slicked back silver hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.
History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: She loathes her own lifestyle; and she is content
Ideals: Philantrophist. Flaws: Addict, Mundane, Depressed. Bonds: Nature. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A roughly beaten golden orb (40 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
