Verin Pain, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in a clean black cloak covering her clean studded leather. Her hair is silver and very short. Her silver eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After a long history of fighting, Verin and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Flaws: Insomniac, Antagonistic. Bonds: Religious, Debt. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 500 sp.
Panana Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. Her silver hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She comes from a rich eastern family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To get a good night's sleep; and she is greedy
Flaws: Insomniac, Greedy. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
Ownka Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length red hair. Her gray eyes peer out from beneath her wide-brimmed white hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Justice, Logical, Artistic. Flaws: Ugly. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 sp.
Drogo Willoughby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver hair is kept up in a ponytail inside a broad hat. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a forest tribe. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Spy.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Ugly, Impulsive. Bonds: Job, Nature, In love. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Henry Watson, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his trident ready. His moppish brown hair is in a traditional bowl cut. His eyes are likewise brown.
Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Iolite (20 gp).
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