Spring Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has a slight overbite and is overall scrawny. He wears his lavender fur up. His green eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barkeep.
Motivation: Sabotage a competitor.
Ideals: Justice, Gifted. Bonds: Military, Job. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Oloric Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Tailor does. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. His eyes are brown and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Job, Religious, Immigrant. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Common Melee.
Hunter Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Performer does. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He is obsessed with a lost civilization.
History: He was born in a small island village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Job, Adventurer, Nature, Family. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Balimaar Colby, Male Human [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His black hair and beard is wavy and long. This violet eyed northerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.
History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Poor, Enemies. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Susannah Browning, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an entirely grey suit with brown socks and a vest with buckled shoes. She has dyed her greying silver hair a little too much giving a sharp silver color. Her gray eyes peer out from beneath her deerstalker grey hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Stableman father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a crush on the local Stableman; and she wants to get laid
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Terran, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Masterwork Uncommon Weapon.
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