Maynild Carlton, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'1" and has the majority of her body covered in plate. Her right hand appears badly burned and disfigured. She has moderate length silver hair. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Priest. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Courier, but she got bored and became a Priest. She became a Priest soon after.
Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly. Bonds: Job, Enemies. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp.
Yvonne Crawford, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her auburn hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: A deeply religious woman she believes everything happens for a reason. She pushes her goals aggressively. She is also a coward if confronted.
History: When she was but 6 years old her parents immigrated from the west. Her father took her hunting and taught her how to get in the mind of other creatures. She has worked as a Mercenary like her father before her.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Fearful. Bonds: Immigrant, Religious, Nature, Job. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Donella Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue coat over a yellow low-cut shirt, and a feathered hat upon her head. She is physically well-built. Her brown hair is kept up in a ponytail inside a feathered hat. This hazel eyed northerner is not easily forgotten.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the north, certain she would find work there.
Motivation: Find a way to reverse the transformation of her brother; and retire the richest woman in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Emerald (500 gp). 3 Acid flasks. 4 Smokesticks.
Heather Kimberly, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. She is portly but not overly obese. She has styled her brown hair well, parting it to the left. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: Heather was born in the north. At a young age she loved to build and create. She was taken from her home at a very young age. She was granted divine powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Gifted, Persistence. Flaws: Emotional. Bonds: Attractive, Slave. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. Carnelian (20 gp).
Gardain Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. He has wavy blonde hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gardain was born on a far southern plains where he grew up under the tutelage of his mother, an expert Unemployed. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he has a crush on the local stylist
Ideals: Joker, Gifted. Flaws: Impulsive, Insomniac. Bonds: Immigrant. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Azurite (11 gp).
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