Kristryd Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her black hair in a pixie cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is afraid of women and trembles around them
History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Criminal record, Rich. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 90 pp.
Berrian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He is bald on top and has large golden tufts of hair around his ears. His hazel unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp. Amber (110 gp).
Rosalind Tatum, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is silver. She has brown eyes and a brown hat with a blue feather.
Personality: Rosalind hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in the north, but her parents moved at a very young age to the east. Through the years after Rosalind was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Rosalind's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 700 sp.
Kristryd Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a fine chain shirt which she covers with grey colored cloaks and clothing, marred by sweets. Her black hair is smooth and relatively long. She has a tattooed face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.
History: Born to a Glassblower, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and to reunite with her old friends
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp.
Efferil Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Doctor does. He wears his red hair up. His eyes are violet and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Efferil took refuge in the large cave and found the beat up sai and armor he uses now. He now owns his own business.
Motivation: Sabotage a competitor; and to pay off his debts
Bonds: Job, Family, Adventurer, Nature, Debt. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp. Chalcedony (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
