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Advanced [show]


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a blue poncho over his likewise colored trousers and shirt. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Warryn lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Job, Family, Rich, Criminal record. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Warryn Albaratie, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Shifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long brown fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Shifting hails from a village terrorized by giants. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by giants. Shifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting Buttons, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Erky Leffery, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His black hair is knotted and matted. His eyes are a pleasant blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Family, Immigrant. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Erky Leffery, Male Gnome Warlock 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Auran, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1200 sp.


Social Check DCs


Gilthur Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a faded coat and loose pants complete with broad hat. His right leg appears badly burned and disfigured. His brown hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilthur took refuge in the old dungeon and found the beat up shield and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Philantrophist. Bonds: Attractive, Enemies, Nature. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Gilthur Bloodkith, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 16 (+3)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 pp. 1 Chain shirt.


Social Check DCs


Lezre Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length red hair. She is baby faced.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Lezre Gentry, Female Half-Orc Druid 2
Medium (5'9") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp.


Social Check DCs

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