Shivering Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His fur is white and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He's attracted to the PC; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 120 gp.
Galinndan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His hazel eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: He would like to get married and retire; and he seems to be bored by most things
Ideals: Gifted, Athletic. Flaws: Mundane, Insomniac. Bonds: Rich, Has a crush. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 300 gp.
Pyra Revile, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long purple hair kept up in a rat tail. Her ears are large.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Pyra was born in the north. At a young age she loved to build and create. Through the years after Pyra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Pyra's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: Further expansion of business; and to reunite with her old friends
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 4 Holy water.
Myria Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is well dressed, constantly wearing a white suit, brown shirt, and tan tie. She has wavy chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Myria was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He keeps his long yellow fur kept up in a rat tail. His green eyes peer out from beneath his Stetson brown hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Butcher, Beast learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
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