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Advanced [show]


Curran TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin violet vertical stripes and red pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His broad hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Adventurer father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Disease, Insomniac. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Curran TellPenny, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Malmûg Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white coat over a tan low-cut shirt, and a deerstalker hat upon his head. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Malmûg Clare, Male Half-Orc Commoner 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Ranala Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, she is an attractive figure. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her auburn hair is still thick. She has blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small desert village. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Flaws: Selfish, Insane. Bonds: Attractive, Rich, Nature. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Ranala Pilwicken, Female Gnome Warrior 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 20 (+5)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. He wears a deerstalker hat to cover his moderate length chestnut hair. His amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bertram was born with his mother's beautiful face. His childhood dream was to be a Carpenter, but he was a colossal failure. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Carpenter again; and expand his business

Ideals: Fighting, Athletic, Disciplined. Bonds: Job, Attractive. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Nash, Male Human Fighter 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Don Adley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and black robe with the hood down. His skin is fair and his fingers are delicate and long. He has done his best to style his white hair to look like a famous performer. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of southern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Don Adley, Male Human Fighter 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 8 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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