Vrondiss Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green armored body suit, with a simple grey line shooting up and back down. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. Vrondiss was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mayor. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Passionate, Justice. Bonds: Rich, Immigrant. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Gurdis Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. Her brown eyes are passionate and lively.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gurdis was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: She's repulsed by the PC; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Rich. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Vadania Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fighting clothing, which leaves very little to the imagination. She wears her black hair up. Her eyes, though not visible through her cowl, are amber.
Personality: A deeply religious woman she believes everything happens for a reason. She is frequently practicing swordplay.
History: She was born in a small plains village. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting. Bonds: Attractive, Religious, Military, Nature. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 250 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Masterwork Common Melee.
Ida Merton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is blonde and curly. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Many brigands want her driven away.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Azza Calm, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair, while still mostly blue, has prominent grey streaks. She has black eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small forest village. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1700 sp.
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