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NPC Generator

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Advanced [show]


Aasathra Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Glassblower does. She has styled her blue crest well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the west. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: A deep hatred of brigands.

Bonds: Job, Attractive, Enemies, Slave, Poor. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Aasathra Pfaphnyrennish, Female Dragonborn Bard 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Namfoodle Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. With bright brown hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Namfoodle was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Namfoodle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Poor, Mentor, Military. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Namfoodle Garrick, Male Gnome Fighter 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. A roughly beaten golden orb (110 gp).


Social Check DCs


Taklinn Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy grey suit. He wears a top hat to hide his balding. He has gleaming, smiling hazel eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Taklinn was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by gnolls. Taklinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his son

Flaws: Insane. Bonds: Attractive, Enemies, Criminal record, Family, Adventurer. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Taklinn Broodfist, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 18 (+4)9 (-1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 140 gp.


Social Check DCs


Mugrunden Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his father was called into army service. Mugrunden was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mugrunden decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Joker, Justice. Bonds: Criminal record, Military. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Mugrunden Linxakasendalor, Male Dragonborn Paladin 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. 1 Masterwork Musical instrument.


Social Check DCs


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tan painted combat armor at almost all times, and a wedding ring on her left hand. Her hair, while still mostly black, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Religious. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Antinua Koehlanna, Female Elf Adept 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 20000 cp.


Social Check DCs

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