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NPC Generator

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Advanced [show]


Vaina Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears just a blue suit. She has a hunchback. Her chestnut hair is long and unkept. She has green eyes and a blue hat with a black feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.

History: Vaina was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Server and was forced into it by her family; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Depressed, PTSD. Bonds: Religious, Family. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Vaina Tiltathana, Female Elf Aristocrat 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ûkbûk Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Ûkbûk embodies much of what other species detest in the Half-Orcs. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the south. Ûkbûk was born on a far western mountains where he grew up under the tutelage of his mother, an expert Bellfounder. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Ûkbûk Lincoln, Male Half-Orc Expert 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 18 (+4)11 (+0)
Skills Athletics +3, Religion +0
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Bertram Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and carries greataxes. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many illithids want him driven away

Ideals: Fighting, Gifted, Philantrophist, Artistic. Bonds: Nature. Occupation: Gardener

Voice: German accent

Attributes [hide]

Bertram Winterbourne, Male Human Rogue 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp.


Social Check DCs


Jacoba Berkeley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear grey pants and tee shirts. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise gray.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is frequently practicing swordplay.

History: Jacoba was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and to prove her worth to the world

Flaws: Impulsive. Bonds: Job, Military, Adventurer, Has a crush. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Jacoba Berkeley, Female Human Cleric 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Vlorn Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" southern man, he wears a robe, a symbol of luck around his neck, and a lance on his belt. His tied-back hair is silver. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. Vlorn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vlorn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Vlorn Kettlewhistle, Male Halfling Ranger 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. Red garnet (120 gp). 4 Tanglefoot bags.


Social Check DCs

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