Murook Perry, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of flails on her belt, each one with a opal on the hilt. Her white hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: A deep hatred of dire rats.
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Attractive, Enemies. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Hamil Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Baker. His chestnut hair is styled in orderly dreadlocks. His blue eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Hamil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Optimist. Bonds: Military, Rich, Adventurer. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Zircon (70 gp).
Quarethon Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is renowned for his bright green suits and hats. His long bronze crest is drawn into a two foot long braid. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Quarethon hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Bonds: Attractive, Enemies, In love, Family. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp.
Duvamil Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She carries with her a set of scythes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red hair is smooth and relatively long. Her blue eyes have a joyful gleam in them most of the time.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy, self-centered, vain, and jealous.
History: Duvamil hails from a village terrorized by goblins. Her mother was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Rich, Nature, Enemies. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Adelard Marlowe, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He has moderate length golden hair. He has a dull look in his violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.
History: Adelard hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
