Qemuel Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His red hair, when down, is lengthy. His black eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Nature. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Ûshgol Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Jeweler does. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.
Motivation: Further expansion of business; and balancing his hectic life and new jeweler responsibilities is difficult
Flaws: Sensitive. Bonds: Job, Military, Rich, Debt. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Elven, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Miles Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His violet eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.
History: Sold as a small child to a necromancer, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. 4 Holy water.
Vorka Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her blonde hair down. Her eyes, though not visible through her cowl, are blue.
Personality: While she acts the brute, she is far gentler than she would appear. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
Possessions: 100 sp.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has moderate length lavender fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
