Bagga Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is greasy and uncared for. His fierce gray eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the north. A gifted student he started as a Server, but he got bored and became a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Guardian, Poor, Job. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Moonstone (30 gp).
Maagog Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He keeps his red crest in a flapper bob. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Maagog was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp. Brown-green garnet (40 gp). Jet (40 gp). Deep green spinel (40 gp). 1 Masterwork Common Melee.
Kriv Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is rusty and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 16000 cp. Zircon (80 gp). Rhodochrosite (6 gp). Alexandrite (300 gp). 1 Silver holy symbol. 1 Masterwork Thieves’ tools.
Oolah Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length blonde hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is an amazing painter.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Adept school at a young age so that she could practice her necromantic talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oolah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south
Ideals: Entrepeneur, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp. Blue sapphire (600 gp).
Theirastra Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is dressed in earthy colors with a blue and tan handkerchief worn on her right side, and a wedding ring on her right hand. Her silver hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Persistence, Optimist. Bonds: In love, Rich, Job, Religious. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!