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NPC Generator

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Advanced [show]


Emerald Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Miller. She is physically well-built. Her cinnamon fur, when down, is lengthy. This copper eyed westerner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has set out to sabotage the competition.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and meet up once more with her childhood friend

Ideals: Justice. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Emerald Fang, Female Tabaxi Druid 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Modean Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his brown hair in a flapper bob. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Gifted, Fighting. Bonds: Job, Rich. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Modean Suspicion, Male Tiefling Monk 3
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Vanchu Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'5". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a nunchaku. Her blonde hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.

History: Born in the north to a Ruler, Vanchu learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has set out to sabotage the competition.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Selfish. Bonds: Attractive, Guardian, Job, Immigrant. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Vanchu Ainsley, Female Half-Orc Cleric 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Azurite (16 gp).


Social Check DCs


Agatha Atherton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her hair is long and red with streaks of white, and is pulled back with small brown clips. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Agatha Atherton, Female Human Paladin 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ernest Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple white line shooting up and back down. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Ernest was raised in a hard working conservative environment. A gifted student he started as a Bookbinder, but he got bored and became a Engraver. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Ernest Ofandrus, Male Half-Elf Aristocrat 3
Medium (5'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Rhodochrosite (7 gp). Coral (150 gp).


Social Check DCs

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