Merla Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her auburn hair in a pixie cut. Her thin eyebrows rest above her beady green eyes.
Personality: She will rave to anyone who will listen. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp.
Leaf Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is orange and very short. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in a small mountains village. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Criminal record, Nature, Job. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 140 gp.
Lerissa Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'9". She wears a green small hat and green clothes, and her gloved hand is found clutching a quarterstaff. She sports a flattop hair cut. Her eyes are a pleasant red.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Lerissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lerissa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 4 years.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Criminal record, Job, Adventurer. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Masterwork Thieves’ tools.
Flame Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his orange fur down. His copper eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with writing.
History: Flame was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Priest.
Motivation: To be a Knight again; and to find somewhere to settle down
Ideals: Optimist, Artistic, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Red spinel (110 gp). 1 Thunderstones.
Semyaza Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She dresses in black turtlenecks beneath a green coat with black slacks. She has styled her black hair well, parting it to the right. Her red eyes dart from person to person to random spaces in the air.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Rich, Nature. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 5000 cp. 2 Alchemist’s fire. 6 Acid flasks. 2 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
