Gilbert Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy and tries to find solutions quickly.
History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.
Motivation: He is a bit of a kleptomaniac; and many dire rats want him driven away
Flaws: Ugly, Lazy. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Red-brown spinel (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Williamina Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her auburn hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irascible and easily irritated. A true patriot, Williamina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She struck the Brewer job and began her own company from there.
Motivation: Marry her sister to traveling adventurers; and further expansion of business
Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Job, Family. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
Smoking Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She is physically well-built. She wears her black fur down. She wears crescent spectacles with a black brim.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is greedy.
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +2
Possessions: 9000 cp.
Salasar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has gold crest. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Justice, Fighting. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 330 gp.
Namfoodle Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His hair is silver and curly. He is very pretty but has cold, dead eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 21000 sp. Amber (70 gp). 1 Minor magic item.
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