Beiro Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Shoemaker business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He has achieved small success as a Shoemaker.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Immigrant. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Valafar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a green armored body suit, with a simple blue line shooting up and back down. His red hair is still thick. His white eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: Valafar was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Valafar has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Job. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Warryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this southern man wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. His chestnut hair is braided into rings. He has brown eyes.
Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Athletic, Fighting. Flaws: Shy, Hedonist, PTSD, Depressed. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Thar Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a white suit, brown shirt, and violet tie. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a necromancer, Thar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Thar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 100 pp. Eye agate (15 gp). Rock crystal (20 gp). Deep green spinel (110 gp).
Serpent Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her beige fur is smooth and relatively long. Her copper eyes peer out from beneath her feathered pastel hat.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to loving parents in a slum to the north. Over the years she perfected her riding and shooting skills. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!