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Advanced [show]


Whurdred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and likes to wear ponchos typically of a light brown in addition to tight pants. Her right leg appears badly burned and disfigured. She sports blonde long hair. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a habit of throwing herself into exceedingly dangerous situations.

History: Whurdred lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and her relatives are trying to arrange a marriage

Flaws: Sensitive, Impulsive. Bonds: Family, Immigrant, Religious. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Whurdred Trueblood, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 50 gp.


Social Check DCs


Aramil Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean yellow cloak covering his clean studded leather. He has no hair. He has gleaming, smiling hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Aramil reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Emotional, Depressed. Bonds: Military, Poor. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Aramil Kemmerer, Male Half-Elf Fighter 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 500 sp.


Social Check DCs


Kipper Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His chestnut hair is heavily combed to the left. His hazel eyes are passionate and lively.

Personality: Kipper is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich eastern family. In his 14th year, his parents were killed by a dire rats raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: He is content; and he seems to be bored by most things

Ideals: Extrovert. Flaws: Addict, Mundane. Bonds: Enemies, Rich. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Kipper Welber, Male Gnome Cleric 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)16 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Krûk Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His blonde hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Krûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Krûk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Krûk's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive, Antagonistic. Bonds: Mentor. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Krûk Van Es, Male Half-Orc Adept 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. Chrysoberyl (100 gp).


Social Check DCs


Helen Kelsey, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown vest and prefers yellow and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her white hair is smooth and relatively long. Her ears are large.

Personality: Prone to second guessing herself, she comes off as nervous. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the south; and she has money and likes to spend it

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Helen Kelsey, Female Human Rogue 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp.


Social Check DCs

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