Lone In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears baggy brown pantaloons and a pastel scarf, and sports empty pouches on her belt. Her lavender fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She dislikes all the random violence that takes place in the south. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has built up a small fortune and can afford her own way.
Motivation: To get a good night's sleep; and gnomish compassion
Ideals: Pacifist. Flaws: Insomniac, Racist, Disease. Bonds: Rich. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (500 gp). 1 Masterwork Light wooden shield.
Lone Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He is physically well-built. His long gray fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Lone grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Greedy, Secretive, Racist. Bonds: Adventurer. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Yvonne Clifford, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a brown Stetson hat and brown clothes. Her silver hair is wavy and long. She is baby faced.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and money/treasure
Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 700 sp. Tiger eye turquoise (8 gp). 1 Masterwork Common Melee.
Mella Horineth, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her silver hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Pink pearl (140 gp).
Oblar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His blonde hair is thinning but still full. His eyes are amber and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. Oblar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast plains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of gnolls; and a rival would like him out of the picture
Ideals: Optimist. Bonds: Family, Nature, Criminal record, Enemies. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
