Darrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.
History: Darrak was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Someone believes him a fraud; and to reunite with his absent father
Ideals: Athletic, Gifted. Flaws: Antagonistic, Lazy. Bonds: Family, Enemies. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 160 gp.
Norûk York, Male Half-Orc [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His long chestnut hair reaches down to his waist. His green eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Professionalism, Optimist. Bonds: Attractive, Slave, Criminal record. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Luthra Offund, Female Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. In her 17th year, her parents were killed by a giants raid, leaving Luthra alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Selfish. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Rolf Richie, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Interpreter, Rolf learned a great deal about his father's area of expertise. His childhood dream was to be a Mercenary, but he was a colossal failure. He became a Interpreter soon after.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic, Extrovert. Flaws: Ugly, Insane. Bonds: Job. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Rieta Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a long, black, dusty cloak. Her black hair has been sun bleached extensively. Her silver unseeing eyes seem to look past you.
Personality: She is overprotective of those who hire her services. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rieta took refuge in the large cave and found the beat up scimitar and armor she uses now. After a long history of fighting, Rieta and her spouse have recently divorced.
Motivation: To clean up the streets; and she's repulsed by the pc
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Guardian, Nature. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
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