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Advanced [show]


Adran Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. Adran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Adran was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his sister to traveling adventurers; and to prove his worth to the world

Flaws: Impulsive, Hedonist, PTSD. Bonds: Attractive, Adventurer, Family. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Adran Amakiir, Male Half-Elf Warlock 2
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 17 (+3)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 400 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Large well-done wool tapestry (600 gp). 1 Banded mail.


Social Check DCs


Theren Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His red hair is kept up in a ponytail inside a top hat. His amber eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Barber.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural halfling artifacts is his passion

Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Theren Caerdonel, Male Elf Paladin 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Freshwater pearl (10 gp).


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his broad brown hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero; and revenge

Flaws: Antagonistic. Bonds: Poor, Criminal record, Adventurer, Enemies. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Gilthur Dankil, Male Dwarf Wizard 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Chain shirt.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long green pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His hair is always cut to a buzz. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Dalgal Gorunn, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Efferil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red and very short. His eyes are a pleasant blue.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he has money and likes to spend it

Flaws: Insane, Forgetful. Bonds: Mentor, Rich, Debt. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Efferil Mellerelel, Male Elf Cleric 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs

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