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NPC Generator

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Advanced [show]


Sindri Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large tan jacket. He sports a long blonde beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Sindri embodies much of what other species detest in the Gnomes. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Ploughman like his mother before him.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Sindri Silverthread, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 18 (+4)12 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Elysande Heiser, Female Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy brown hair. Her face is covered beneath a completely black helmet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She never wears the same outfit twice, unless she absolutely has to.

History: Elysande was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and find a way to reverse the transformation of her brother

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Elysande Heiser, Female Human Cleric 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Abalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly flails and shortbows. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Criminal record, Rich, Family. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Abalaba Sympony, Female Gnome Aristocrat 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Vani Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, white, dusty cloak. She keeps her red hair in a pixie cut. Her fierce brown eyes like to dwell on things.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She is a very good compulsive liar and kleptomaniac.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She then took over the family business and is one of the better Glassblower for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Gifted, Fighting. Bonds: Job, Criminal record, Slave. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Vani Reedfellow, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His gray fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: Lone was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Family. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Lone Running, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 9 (-1)18 (+4)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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