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Advanced [show]


Mara Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. She has shaved her head bald. Her amber eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Mara isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a white middle class family as the only child. Her father was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Poor. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Mara Boleem, Female Half-Elf Commoner 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Naamah Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She has a large green mantle and cape that has been intricately interwoven into her pastel robe. She keeps her dark red hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Naamah grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Naamah Virtue, Female Tiefling Fighter 2
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gerard Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. With bright white hair and a scraggly beard. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to end his boredom

Flaws: Shy, Mundane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Gerard Caphaxath, Male Half-Elf Ranger 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 sp. Lapis lazuli (15 gp).


Social Check DCs


Kathra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears just a grey suit. She wears her silver hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also is a firm believer in the womanly ideal.

History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Kathra Broodfist, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 3 Acid flasks.


Social Check DCs


Tarhun Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green wide-brimmed hat and green clothes. His crest is gold and curly. This red eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Maurezhi in disguise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Mortician.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Tarhun Phrahdrandon, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 380 gp. Rock crystal (80 gp). Tourmaline (60 gp). Jet (60 gp). 1 Half-Plate.


Social Check DCs

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