Urshar Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing the road beaten gear of a warrior. She keeps her long white hair kept up in a rat tail. She has several tiny jet earrings on each ear.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Professionalism. Bonds: Rich, Nature, Religious. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp.
Yebe Gummen, Female Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is dressed in a clean blue cloak covering her clean studded leather. She keeps her long red hair kept up in a rat tail. She wears a mask on her face.
Personality: She is extraordinarily eccentric. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She got into the Merchant business at a young age. A gifted student she started as a Laborer, but she got bored and became a Merchant. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and wants her loneliness to end
Flaws: Insane. Bonds: Criminal record, Job, Adventurer, Has a crush. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. Azurite (6 gp).
Lilith Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Stableman does. Her hair, while still mostly black, has prominent grey streaks. Her eyes are silver.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She works hard and plays hard.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Lilith has worked very hard to control her curse. She became a Stableman soon after.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Passionate. Flaws: Hedonist, Disease. Bonds: Job, Rich. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2800 sp.
Abad Honor, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized black coat and is in decent physical shape. His purple hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Flaws: Insane, Antagonistic, Disease. Bonds: Slave. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Gold and topaz bottle stopper cork (800 gp).
Art Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her monstrous two handed axe. Her orange fur, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south to a Armorer, Art learned a great deal about her mother's area of expertise. She was taken as a slave by a traveling circus and forced to perform She inherited the family business which she has now maintained for 7 years.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Bonds: Attractive, Slave, Job. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
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