Makaria Death, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'0", this woman dresses in collared shirts and wears a proper scarf over her head. She has moderate length brown hair. Her eyes are red and beady.
Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: From birth she was tutored by a cruel and relentless mentor. Her necromantic abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 4 years.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 20 gp. Red-brown spinel (130 gp).
Dynamic Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He keeps his black fur in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.
Personality: Dynamic wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.
History: Born in the west to a Merchant, Dynamic learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dynamic grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dynamic. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job, Criminal record. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Liftrasa Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. Her brown hair is still thick. Her brown eyes dart from person to person to random spaces in the air.
Personality: Liftrasa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a criminal king-pin and mafia family In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is terrified, and will act out of fear.
Ideals: Extrovert. Flaws: Impulsive, Fearful. Bonds: Criminal record. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 7000 cp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Holy water.
Left-Handed Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. Her long yellow fur is drawn into a two foot long braid. Her copper eyes peer out from beneath her Stetson pastel hat.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Left-Handed hails from a village terrorized by goblins. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of goblins
Flaws: Ugly, Terse, Impulsive. Bonds: Poor, Immigrant, Enemies. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 110 gp.
Seddit Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with red and tan striped suspenders. She wears various colorful collared shirts. She carries with her a set of monstrous two handed axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Seddit lived on a farm with her mother, near the main road leading to a nearby town. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.
Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Family. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
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