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Advanced [show]


Wymar Darby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His golden hair is long and unkept. His eyes, though not visible through his cowl, are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Disciplined, Logical, Entrepeneur, Impeccable. Flaws: Ugly. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Darby, Male Human Fighter 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Brown-green garnet (40 gp). 2 Antitoxin.


Social Check DCs


Kellen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His white hair is lengthy and is close to two feet long. He has hazel eyes.

Personality: Overbrimming with self-confidence, Kellen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a forest tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Bonds: Job, Nature, Religious. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Kellen Munggen, Male Gnome Monk 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Pirithin Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has shaved his head bald. His thin eyebrows rest above his beady green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a island tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Flaws: Ugly, Shy, Fearful. Bonds: Nature, Religious. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Pirithin Glenfellow, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Chrysoberyl (160 gp).


Social Check DCs


Kabbarg Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and she perpetually has her kukri ready. She has wavy red hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Kabbarg will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Extrovert, Optimist. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Kabbarg Staurheim, Female Half-Orc Bard 1
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ar-Gul Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white costume with the symbols of strength on his torso. He is muscular with a powerful set of arms. He has wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Selfish. Bonds: Adventurer. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Ar-Gul Hale, Male Half-Orc Warrior 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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