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Gubrash Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the east. Through the years after Gubrash was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gubrash's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Gardener.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush, Job. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Gubrash Tenley, Male Half-Orc Adept 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. 1 Darkwood Buckler.


Social Check DCs


Silent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a brown suit, yellow shirt, and grey tie. He keeps his brown fur in a flapper bob. His yellow unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Religious, Adventurer. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Silent Plume, Male Tabaxi Fighter 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 70 pp.


Social Check DCs


Chad Carlyle, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, grey, dusty cloak. He is tall, broad shouldered and powerfully built. His tied-back hair is brown. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and wants to work out more often

Ideals: Philantrophist, Artistic, Athletic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Chad Carlyle, Male Human Warrior 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. A roughly beaten golden orb (150 gp).


Social Check DCs


Thea Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She has a large red mantle and cape that has been intricately interwoven into her blue robe. Her golden hair is greasy and uncared for. Her violet eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Thea grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently she has begun working with bootleggers and crooks.

Motivation: She wants to meet her childhood hero.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record, Religious. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Thea Underbough, Female Halfling Ranger 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp. Deep blue spinel (300 gp).


Social Check DCs


Mara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times, and she perpetually has her rapier ready. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the east. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a slaver, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She has achieved small success as a Laborer.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Fighting, Pacifist. Bonds: Job, Mentor. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Mara Galanodel, Female Elf Monk 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs

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