Shax Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely black suit with yellow socks and a vest with buckled shoes. She has styled her chestnut hair well, parting it to the right. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. Her necromantic abilities were realized during a raid on her village. She has set out to sabotage the competition.
Motivation: To be a Navigator again; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2000 sp. 1 Half-Plate.
Ovina Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and is wearing a long, grey, dusty cloak. Her left hand appears badly burned and disfigured. Her hair is short and brown. She has a tattooed face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Fisher business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Passionate, Fighting. Bonds: Religious, Job. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 pp. 1 Smokesticks.
Diggory Fawcett, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his lance. His brown hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.
History: Born to a Healer, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying sister.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Gifted, Impeccable. Bonds: Family, Poor. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. 1 Chain shirt.
Caramip Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Guard uniform. Her red hair is greasy and uncared for. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She works hard and plays hard.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Crown-heir again.
Flaws: Ugly, Hedonist. Bonds: Job, Guardian. Occupation: Guard
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 gp. Eye agate (8 gp). Onyx (50 gp). Red garnet (60 gp). 1 Minor magic item.
Traki Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. His hair is always cut to a buzz. He has a tattooed face.
Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world; and seeks redemption
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
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