Dariff Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her golden hair in a flapper bob. Her eyes are green.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and nothing but the best is good enough for her
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Half-Plate.
Reddlepop Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a well pressed and immaculate suit (or dress). With bright golden hair. She has a dull look in her brown eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has all her life been fascinated with painting.
History: She was born the only child of a wealthy merchant. Reddlepop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and meet up once more with her childhood friend
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
Possessions: 200 gp.
Willow Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her red hair is drawn into a tight pony tail with a card scrunchie. Her violet eyes are slightly larger than normal.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: Further expansion of business; and she feels threatened by others
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
Heather Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Sumnes Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a tan poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She sports silver long hair. Her fierce blue eyes like to dwell on things.
Personality: She is business-like. She takes instructions and follows them to the letter. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Sumnes took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Professionalism, Gifted. Flaws: Shy, Depressed. Bonds: Immigrant. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!