Right-Handed In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" northern woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur, while still mostly cinnamon, has prominent grey streaks. Her green eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She'd like to take her coworkers down a peg; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Azurite (7 gp). Freshwater pearl (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Burto Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has a slight overbite and is overall scrawny. His white hair is lengthy. His eyes are likewise gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Marshal in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Job, Military. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp. Chrysoberyl (120 gp). 1 Banded mail.
Sora Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" northern woman, she typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She has dyed her greying brass crest a little too much giving a sharp brass color. Her face is scarred and worn.
Personality: Sora wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is always in debt, since she spends her money on lavish parties and gifts for friends
History: When she was but 6 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She inherited the family business which she has now maintained for 15 years.
Motivation: Further expansion of business; and expand her business
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Fonkin Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple blue robe with green stripes complete with hood. His chestnut hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted psionic powers by his dying brother.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Family. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
Artin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. She has amber eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She plays an instrument quite well.
History: She is the product a well kept family trust fund and as such has never really known need. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her poetry dream.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Bonds: Attractive, Rich, Religious. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 300 sp. 1 Masterwork Common Melee.
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